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chat balloon (in Work in Progress) by wheresthebeachlike on low caliber server, the chat balloon is thinker... Low Caliber Forum > Work in Progress
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chat balloon (in Work in Progress) by wheresthebeachwhen i make a server... Low Caliber Forum > Work in Progress chat balloon (in Work in Progress) by wheresthebeachhow do i change the chat balloon in my server to a different graphic than the bubble i remember i d...... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeachunter its been awhile could ya take a look at my code... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeachthis is what i got now Function bool CheckReplacement(Actor Other, out byte bSuperRelevant) { /...... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeachok lol forget those other 2 codes this is what i have now ============ class beachspeedmut expands M...... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeachnow i got this class beachwalkmut expands Mutator; function PreBeginPlay() { Super.PreBeginPlay();...... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeach//============================================================================= // beachspeedmut. //...... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeachi get a error unexpected 'switch' lol ...... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeachwood i make a subclass under Mutator and enter that code u said... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeachfunction SetMovementMode() { if(Weapon != None) { // Combat Mode // GroundSpeed = CombatSpeed; bRota...... Low Caliber Forum > Work in Progress
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rune speed (in Work in Progress) by wheresthebeachdo i have to make it into a mutator before it is activated on my server?... Low Caliber Forum > Work in Progress rune speed (in Work in Progress) by wheresthebeachfunction SetMovementMode() { if(Weapon != None) { // Combat Mode // GroundSpeed = CombatSpeed; ...... Low Caliber Forum > Work in Progress | » Refine Search » New Search |
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