[DefaultPlayer] Name=NuTT98 Class=RuneI.PlayerDarkWarrior team=255 skin=0 Face= [rak030205.rakplayerdarkwarrior] cameradist=500 [RuneI.playerdarkwarrior] cameradist=500 [Engine.Input] Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) Aliases[10]=(Command="Button bLook",Alias=Look) Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) Aliases[12]=(Command="",Alias=None) Aliases[13]=(Command="NextItem",Alias=InventoryNext) Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) Aliases[18]=(Command="Button bRun",Alias=Walking) Aliases[19]=(Command="Button bStrafe",Alias=Strafe) Aliases[20]=(Command="",Alias=None) Aliases[21]=(Command="",Alias=None) Aliases[22]=(Command="",Alias=None) Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook) Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam) Aliases[25]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveForwardSlow) Aliases[26]=(Command="",Alias=None) Aliases[27]=(Command="",Alias=None) Aliases[28]=(Command="",Alias=None) Aliases[29]=(Command="",Alias=None) Aliases[30]=(Command="",Alias=None) Aliases[31]=(Command="",Alias=None) Aliases[32]=(Command="",Alias=None) Aliases[33]=(Command="",Alias=None) Aliases[34]=(Command="",Alias=None) Aliases[35]=(Command="",Alias=None) Aliases[36]=(Command="",Alias=None) Aliases[37]=(Command="",Alias=None) Aliases[38]=(Command="",Alias=None) Aliases[39]=(Command="",Alias=None) LeftMouse=Fire RightMouse=MoveForward MiddleMouse=taunt Tab=Showscores Enter= Shift=AltFire Ctrl=Use Alt= Pause=Pause CapsLock=showscores Escape=ShowMenu Space=MoveBackward PageDown= End=CenterView Left= Up= Right= Down= Insert=FreeLook Delete=LookUp 0=admin set playerdarkwarrior lightbrightness 255 1=SwitchWeapon 1 2=SwitchWeapon 2 3=SwitchWeapon 3 4=SwitchWeapon 4 5= 6=admin set playerdarkwarrior lighttype lt_steady 7=admin set playerdarkwarrior lightradius 10 8=admin set playerdarkwarrior lightsaturation 0 9=admin set playerdarkwarrior lighthue 0 F1=name NuTT98-X F2=name NuTT98 F3=mutate shiz actorstate playerdarkviking statue|mutate actorstate playerAlric statue|mutate actorstate playerBerserker statue|mutate actorstate playerConrack statue|mutate actorstate playerElder statue|mutate actorstate playerKarl statue|mutate actorstate playerLokiGuard statue|mutate actorstate playerSarkAxe statue|mutate actorstate playerSarkConrack statue|mutate actorstate playerSarkHammer statue|mutate actorstate playerSarkSpawn statue|mutate actorstate playerSarkSword statue|mutate actorstate playerSigurd statue|mutate actorstate playerSven statue|mutate actorstate playerUlf statue|mutate actorstate playerValkyrie statue|mutate actorstate playerWolfgar statue|mutate actorstate playerZombie statue|mutate actorstate playerZombie2 statue|mutate actorstate ragnar statue|mutate actorstate RagnarFlight statue|mutate actorstate RagnarSnow statue|mutate actorstate SarkRagnar statue|mutate actorstate ShipWreckRagnar statue|mutate actorstate TownRagnar statue F4=mutate shiz walk F5=mutate shiz walk F6=mutate shiz fly F7=QuickLoad F8=summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head|summon head| F9= F10=walk|admin set zoneinfo zonegravity (x=0,y=0,z=-950) F11=mutate kick -=|}BW=-Icethorne F12=mutate kick -=|}BW=-Icethorne Equals= Comma=demorec newdemo Minus= Period=stopdemo Slash= LeftBracket=cameraout Backslash= RightBracket=camerain MouseX=Axis aMouseX Speed=6.0 MouseY=Axis aMouseY Speed=6.0 MouseW= None= Cancel= Backspace=shot PageUp=set dwarfbattlesword a_taunt s1_attackd| set dwarfbattleaxe a_taunt s1_attackd| set dwarfbattlehammer a_taunt s1_attackd| set dwarfworksword a_taunt s1_attackd| set dwarfworkhammer a_taunt s1_attackd| set trialpitmace a_taunt s1_attackd| set handaxe a_taunt s1_attackd| set romansword a_taunt s1_attackd| set vikingshortsword a_taunt s1_attackd| set goblinaxe a_taunt s1_attackd| set rustymace a_taunt s1_attackd| set sigurdaxe a_taunt s1_attackd| set vikingaxe a_taunt s1_attackd| set boneclub a_taunt s1_attackd| set trialpitmace a_taunt s1_attackd| set vikingbroadsword a_taunt s1_attackd| set torch a_taunt s1_attackd| set heltorch a_taunt s1_attackd home=set dwarfbattlesword a_taunt ghostthrow| set dwarfbattleaxe a_taunt ghostthrow| set dwarfbattlehammer a_taunt ghostthrow| set dwarfworksword a_taunt ghostthrow| set dwarfworkhammer a_taunt ghostthrow| set trialpitmace a_taunt ghostthrow| set handaxe a_taunt ghostthrow| set romansword a_taunt ghostthrow| set vikingshortsword a_taunt ghostthrow| set goblinaxe a_taunt ghostthrow| set rustymace a_taunt ghostthrow| set sigurdaxe a_taunt ghostthrow| set vikingaxe a_taunt ghostthrow| set boneclub a_taunt ghostthrow| set trialpitmace a_taunt ghostthrow| set vikingbroadsword a_taunt ghostthrow| set torch a_taunt ghostthrow| set heltorch a_taunt ghostthrow Select= Print= Execute= PrintScrn=Shot Help= A=Jump B=summon fireradius C=Duck D=StrafeRight E=Powerup F=StrafeRight G=mutate summon empathyflash|mutate invisible 0 K=mutate shiz actorstate playerdarkwarrior dying L=mutate powerup M=suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| suicide| fire| N=mutate kick O=mutate summon raft Q=Throw R=Use S=StrafeLeft T=Talk U=mutate shiz summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius|mutate summon blastradius V=Powerup W= X=say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX| say XXXXXXXXXXXXXX Y=Taunt NumPad0=admin invisible 1|summon empathyflash NumPad1=admin set playerdarkwarrior collisionheight 62|admin set playerdarkwarrior drawscale 1.5 NumPad2=admin set playerdarkwarrior groundspeed 370|admin set playerdarkwarrior jumpz 600 NumPad3=name NuTT98-X NumPad4=admin set playerdarkwarrior collisionheight 40|admin set playerdarkwarrior drawscale 1.0 NumPad5=admin set playerdarkwarrior groundspeed 300|admin set playerdarkwarrior jumpz 500 NumPad6=admin set playerdarkwarrior collisionradius 18 NumPad7=admin set playerdarkwarrior collisionheight 20|admin set playerdarkwarrior drawscale 0.5 NumPad8=admin set playerdarkwarrior groundspeed 250|admin set playerdarkwarrior jumpz 400 NumPad9=name NuTT98 GreyStar=admin set playerdarkwarrior style sty_translucent GreyPlus=admin invisible 0|summon empathyflash Separator= GreyMinus=admin set playerdarkwarrior style sty_normal NumPadPeriod= GreySlash= F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24= NumLock= ScrollLock= LShift= RShift= LControl=mutate shiz summon rockavalanchehuge RControl= Semicolon= SingleQuote= Attn= CrSel= ExSel= ErEof= Play= Zoom= NoName= PA1= OemClear= MouseZ= MouseWheelDown=cameraout MouseWheelUp=camerain Joy1= Joy2= Joy3= Joy4= Joy5= Joy6= Joy7=SwitchWeapon 1 Joy8=SwitchWeapon 2 Joy9=SwitchWeapon 3 Joy10=SwitchWeapon 4 Joy11= Joy12= Joy13= Joy14= Joy15= Joy16= JoyX=Axis astrafe speed=2 JoyY=Axis aBaseY speed=2 JoyZ= JoyR= JoyU=Axis aturn speed=5.9 JoyV=Axis aLookUp speed=-3 JoyPovRight=SwitchWeapon 3 JoyPovLeft=SwitchWeapon 1 JoyPovUp=SwitchWeapon 2 JoyPovDown=SwitchWeapon 1 UnknownF5= UnknownF4= Unknown10F= Unknown10E= UnknownEB= UnknownEA= UnknownDF= UnknownDA= UnknownD9= UnknownD8= UnknownC7= UnknownC6= UnknownC5= UnknownC4= UnknownC3= UnknownC2= UnknownC1= UnknownB9= UnknownB8= UnknownB7= UnknownB6= UnknownB5= UnknownB4= UnknownB3= UnknownB2= UnknownB1= UnknownB0= UnknownAF= UnknownAE= UnknownAD= UnknownAC= UnknownAB= UnknownAA= UnknownA9= UnknownA8= UnknownA7= UnknownA6= UnknownA5= UnknownA4= Unknown9F= Unknown9E= Unknown9D= Unknown9C= Unknown9B= Unknown9A= Unknown99= Unknown98= Unknown97= Unknown96= Unknown95= Unknown94= Unknown93= Unknown92= Unknown8F= Unknown8E= Unknown8D= Unknown8C= Unknown8B= Unknown8A= Unknown89= Unknown88= Unknown5F= Unknown5E= Unknown5D= Unknown5C= Unknown5B= Unknown40= Unknown3F= Unknown3E= Unknown3D= Unknown3C= Unknown3B= Unknown3A= Unknown1F= Unknown1E= Unknown1D= Unknown1C= Unknown1A= Unknown19= Unknown18= Unknown17= Unknown16= Unknown15= Unknown0F= Unknown0E= Unknown0C= Unknown0B= Unknown0A= Unknown07= Unknown06= Unknown05= StrProperty0= Z=Duck P=mutate summon bench N=mutate kick -:|:-wuzz-:|:- j=set k= i=say lol H= Tilde= [Engine.HUD] HudMode=1 Crosshair=0 [Engine.PlayerPawn] Password= DodgeClickTime=0.250000 Bob=0.016000 MyAutoAim=1.000000 Handedness=-1.000000 bLookUpStairs=False bSnapToLevel=False bAlwaysMouseLook=True bKeyboardLook=True bInvertMouse=False bMaxMouseSmoothing=False bNoFlash=False bNoVoices=False bMessageBeep=True MouseSensitivity=4.000000 WeaponPriority[0]=None WeaponPriority[1]=None WeaponPriority[2]=None WeaponPriority[3]=None WeaponPriority[4]=None WeaponPriority[5]=None WeaponPriority[6]=None WeaponPriority[7]=None WeaponPriority[8]=None WeaponPriority[9]=None WeaponPriority[10]=None WeaponPriority[11]=None WeaponPriority[12]=None WeaponPriority[13]=None WeaponPriority[14]=None WeaponPriority[15]=None WeaponPriority[16]=None WeaponPriority[17]=None WeaponPriority[18]=None WeaponPriority[19]=None NetSpeed=2600 LanSpeed=20000 MouseSmoothThreshold=0.160000 ngWorldSecret= DesiredFOV=75.000000 DefaultFOV=75.000000 bNeverAutoSwitch=False MaxTimeMargin=3.000000 HudTranslucency=0.200000 [Engine.DebugHUD] DebugMode=0 DebugHudMode=0 [Engine.Pawn] bNeverSwitchOnPickup=False [RuneI.RuneHUD] FontInfoClass=