Sat November 22 2003, 03:17 PM
CheeseMy new map!
This is a map I have just started, it will be a maze.

Sat November 22 2003, 03:24 PM
TetchroGood so far. Like the Snow Beast!

Sun November 23 2003, 01:31 PM
CheeseI added anouther floor and I am going to add anouther one. Please tell me if you like the map.
Sun November 23 2003, 06:25 PM
ManowarI like it, CheeSe.
Sometimes the Wendol hops out of the ring though.

Sun November 23 2003, 06:53 PM
Cheeseyeah, I saw that, in my next version there isnt a bouncey thing so the Snowbeast cant hop out.
Sun November 23 2003, 08:14 PM
CheeseUpdate, Update
Mon November 24 2003, 01:01 PM
YellowHairNice map, Cheese.

Though that evil Snowbeastie won't die...
Mon November 24 2003, 03:15 PM
CheeseI gave him 999999 heath
Mon November 24 2003, 03:42 PM
TetchroIn the first version, I had to put on GOD mode to kill that Snow Beast... It's almost impossible otherwise!!
Fri December 12 2003, 10:01 PM
CheeseSorry I havent worked on the map much, I have been working on my website. I will post the final in a few days.
Sat December 13 2003, 12:35 PM
CheeseHere is the (hopefully) final version of the map

Sat December 13 2003, 03:07 PM
TetchroJust played it, still great.
Though, when you land where the Snow Beast is, you can't get out anymore, I have to die instead.
Mon December 15 2003, 09:17 PM
ManowarI like it, it's pretty vast. I didn't notice any bugs either.

Mon December 15 2003, 10:25 PM
MidknightI just spent 31 minutes trying to teach that beast a lesson. Damn I am a Wendol Hunter LOL!!!! Croikey!!!! Anyways nice map and wicked weapon placement. Damn you got me craven map making again!!!!!
Tue December 16 2003, 12:42 AM
YellowHairT'is a great map, Cheese.

I keep on getting lost, but I suppose that's good news for you!
And I finally killed that lil' beastie. Froze 'em and smashed 'em, mwah hah ha haaaa...

Tue December 16 2003, 10:45 AM
FaisonVery nice CheeSe, I like it.

Tue December 16 2003, 11:56 AM
FaisonHey couple of things CheeSe. These add a bit of a personal touch to your map add a screen shot so that others can see a pic of it. take a sshot and import it into MyLevel package make sure that it is a bmp in 256 by 256. you can do that in paint. Then in level info you just highlight you sshot and use it next time someone loads it they'll have a preveiw of your map. also make the game type rune multiplayer . Choose that underclasses>info>Gametype . that way the engine will handle the game correctly for multiplayer it'll allow everyone to use their chosen skins
Tue December 16 2003, 06:55 PM
CheeseOK, i'll do that
Wed December 17 2003, 01:39 PM
flipPerHey CheeseMan. I play in 1.00-land and check for new maps here that work in our RuneWorld, and yours does! It's cool I like it, and it's like with any maze-like map....ppl either love the idea or hate it. Whatever, it's alot of fun. Like the end of the movie The Shining hehe. Killing a wendol is always a strange battle too. Nice touch.