Peregrine

| I like it. Good outdoors, nice mountains; fairly simple, but well done interior. The only problem I notice is that you see the torchlight shining through the wall from the storageroom. I had this problem on one of my maps too; my solution was to remove the torches.  Not a major thing, really. And those bunkbeds look familar!  |
| | | Posts: 448 | Location: Ohio, USA | Registered: Mon July 14 2003 |  
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Member

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| | | Posts: 640 | Location: Kentucky | Registered: Mon January 20 2003 |  
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| | | Posts: 640 | Location: Kentucky | Registered: Mon January 20 2003 |  
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| | | Posts: 640 | Location: Kentucky | Registered: Mon January 20 2003 |  
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Emeritus

| Yup torches suck that way. Although there is a way around that you'll need to create a new actor under decorations>fire objects. Call it decotorch. plasywith the properties lighting and light color. Also make sure your use a skeletal of a torch under display or nothing will show. Only draw back you can't pick it up but the lighting doesn,t bleed through walls. |
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