Low Caliber Forum
Skybox's
Mon April 21 2003, 01:15 AM
KenshinSkybox's
Ok I was reading to Tut's on Skybox's and it confuises me more

. Anyways Anyone able to tell me in a better way? I know everything else by messing around but that.
Mon April 21 2003, 07:54 AM
ImpalerWhat do you want to know about sky-boxes?
\\ Have you ever built a Rune map? ...at least a textured room with a light and a playerStart?
Mon April 21 2003, 08:01 AM
Manowarin my opinion a textbook example of a skybox is the one in AR-Champions.
Mon April 21 2003, 10:49 AM
ImpalerIndeed

Mon April 21 2003, 10:29 PM
KenshinJust give a better example of making one and how theres used.
Tue April 22 2003, 11:53 PM
ImpalerMake a cube-brush outside your map. Subtract it.
Texture and light it. Now go over to the Classes and select Info-ZoneInfo-SkyZoneInfo and place it in the sky box (this will be the location where Rune "places" your map: if you want the sky to be closer-put the SZI higher in the sky box and so on...).
Make sure that the ceiling' texture (and the walls if you wish) in your map is set to 'Fake backdrop' so you can see the textures of your sky box.
Rebuild/save/play.
Wed April 23 2003, 09:11 AM
SHADYthat won't work, or it will but it will give you a spinning sky box.
an easier way is to cut a skybox you like out of an existing map and paste it in yours.
Wed April 23 2003, 12:21 PM
Manowarlol i like that idea, shades

Wed April 23 2003, 03:26 PM
KenshinIll go with shady's idea lol
Wed April 23 2003, 04:21 PM
Mr_Fisterhey Shady how would that spin? I've been experimenting with spin/fog skyzones, and the only way I can get them "swirling" is by using the V-pan and U-pan features. I made one now that looks like yer in some waterfall fog or a nebula or sumthin... very trippy hehe/. for that one i used a "sky sphere" though not a box.

Thu April 24 2003, 12:20 AM
Impalerquote:
Originally posted by Mr_Fister:
...used a "sky sphere" though not a box...
I tried that once...but it looked as it was broken

Thu April 24 2003, 01:18 AM
Mr_FisterYou think yers is broken? you ain't seen broken yet hehe
Thu April 24 2003, 09:46 AM
KenshinUm excatly how do you put the skyinfo or whatever in from browser cant find out how

Thu April 24 2003, 02:15 PM
Mr_FisterOn the right hand side go to "classes"
in that list scroll down to "Info" and expand that list
scroll down to "SkyboxInfo" and click it once
now in yer 3D view right click on the floor of your actual skybox and "add SkyboxInfo here"
Cool?
Let me know if that clears it up
wurd N stuff
Fri April 25 2003, 11:09 AM
SHADYif you use the default skyinfo then the fake backdrop will show the skybox spinning around your stationary camera angle where the stationary camera angle is your skyinfo.
Fri April 25 2003, 10:53 PM
KenshinYay, thanks guys finally got it working on levels now there going smooth when I think I get enough on it ill show it at 10% lol
Sat April 26 2003, 01:37 AM
Mr_FisterHmmmm .
Shady I have never experienced that prob... maybe I am using a diff version of RuneEd or have a patch or sumthin cause mine work fine that way.
>>>>?

Mon April 28 2003, 09:17 AM
<SHADY> http://ed.runegame.com/tutorials.php?tid=48that is the tutorial i used for my first skybox; that first skybox had the qualities i described in the previous post. if you are interested, do a step-by-step and you should get the spinning box effect.
Mon April 28 2003, 10:01 AM
ManowarHe's right. I followed that same tutorial and got the spinning effect. I couldn't figure out why but I wrote it off as a user-error and gave up on sky boxes, lol.

Mon April 28 2003, 01:54 PM
Mr_FisterHmmm that could explain a bit , as when I do tutorials like that one, I only try the stuff I haven't done before. I usually butcher tutorials and incorporate all my other wacky ideas at the same time, so I don't follow the recipe exactly...
hehe salt, sugar, what's the diff?
Thanks though I will see if I can figure what is wrong with that Tut and let them know .