Low Caliber Forum
Update: 21 Apr 2003

This topic can be found at:
http://lowcaliber.com/eve/forums/a/tpc/f/8986090972/m/6676095353

Sun June 22 2003, 09:05 PM
Unter den Uebrigen
Update: 21 Apr 2003
Got a rough-and-ready 1on1 together, so decided to take care of some maintainance:TODO:
We're in a better position now to throw up a cycle mod; if you guys are around this week and have decided on some maps, we can give it a roll.
Sun June 22 2003, 09:26 PM
Dante
in 1 word, CROOIKEY!!! Big Grin

um graphical glitch with dropped shields becoming magic shields in appearance when picked up off floor...
and movement feels different? slightly accelerated/smoother? or is that my recent tweaking of modem...


Sun June 22 2003, 09:51 PM
Unter den Uebrigen
Interesting; no changes to the movement, though I did notice that the decal in the atrium was giving me problems.

Shields looking like magic shields you say?
Sun June 22 2003, 09:54 PM
Dante
yub...weird magic shield...i think it was normal when on the ground until he picked it up


glitch in da matrix

Sun June 22 2003, 10:19 PM
Unter den Uebrigen
Most interesting; see if you can replicate it and then let me know how.
Sun June 22 2003, 11:55 PM
Impaler
quote:
Originally posted by Unter den Uebrigen:
+ Live top ten in the atrium ...

Did you manage to port the UTscreen into Rune?
Mon June 23 2003, 01:32 PM
Unter den Uebrigen
Originally posted by Impaler:
Did you manage to port the UTscreen into Rune?
No need, I think; Screen has much more than we're looking for.  Once we get the stats up (shouldn't be too long with Wid's help), we'll throw up a "ScriptedTexture" in the atrium and feed it with stats ourselves.

Excising the "BotPack" out of Screen will be too much like surgery on a malignant tumour; with authentication most of the tools are already in place.  I was recently writing to Wid that we have some 10,000 stat files in place, waiting for parsing.

L-o-l.