Low Caliber Forum
Mapping is getting popular all of a sudden amongst use.
Thu June 26 2003, 07:27 PM
MidknightMapping is getting popular all of a sudden amongst use.
You guys and your mapping got me craving for some of my own mapping. Well here you go. It was something I made up over the evening. Still adding but ran out of ideas. Oh one thing no weapons are on it either. Just one spawn point for you to tour around. Tell me what you think. Could someone point out how to change the texture of a mover. Also how to get a sky box to work properly.
Thu June 26 2003, 07:36 PM
Danteum,

Thu June 26 2003, 07:38 PM
MidknightBeats the hell out of me.
I will go in and get some weapons in there and see what shakes. I am pretty sure I didn't use any HOV textures.
Thu June 26 2003, 09:53 PM
MidknightOK OK
I have the map up to par with what I wanted so far. I validated it and everything should go.
This is one of my best I think thus far.
Thu June 26 2003, 10:00 PM
Dantehey middie, real sorry i dunno whats wrong with my rune...its the same message again when i try to serve that map for myself...
im suspecting its my english rune meets your german version?

Thu June 26 2003, 10:01 PM
SHADYi actually like this one

, but it does need a skybox.
and the stairs and the overhang to the second level feels forced; maybe incorporate those columns in the bottom level.
Fri June 27 2003, 11:19 PM
MidknightOk I have done a total revamp and change. I added a little something extra because of a great idea Manowar gave me. I also included high cal weapons for the fact that Manowar also gave. I changed textures and I have a skybox in place. The mover is still giving me a hassle to get the texture to stay put. But anyways I hope you guys like the map.

I need one!
Well maybe a vodka and coke, tall glass.
Sorry about it being a large file.
Midknight
Fri June 27 2003, 11:44 PM
Danteits not just your map, mid...i just tried the bar map again...i had it running before, this time it crashed with the same message...
well, i'm gonna reinstall the whole rune what-not...i might even format the whole silly h-disk...somehow a weird thing has happened to my internet explorer...i keep getting diverted to this "cantfind" page...and my taskbar time keeps fudging up...>sigh<
see ya on the other side...

and hopefully i can get to sample this work...
Fri June 27 2003, 11:48 PM
MidknightVIRUS!!!!!!!
Thats what it sounds like.
Internet Explorer fucks up the whole computer seems to follow.
Before reformatting. What have you installed recently then uninstall that maybe it might clear things up.
Fri June 27 2003, 11:52 PM
Dantei dont understand though...i just did full sys scan with norton 2003 too...nothing abnormal...
recently?...i have tried to put on some weird 3rd party tweaks for banshee....and some weird tweaks also for modem...to squeeze a few more drops outta my connection...
must be one of those...
well, i'm anaesthetising my computer now...she'll be happier this way...she'll wake up the way she was before, hopefully...
Sat June 28 2003, 12:17 AM
ManowarNice mid, Nice.
Skybox is looking great, catacombs underneath

Before people cry blasphome on me for suggesting that he put the High Cal weapons on there the reason is simple. The majority of the Rune community uses those weaps, so if you want to see it actually used you better cater to those folks. And if you host it yourself, just toss up the ol'
LowCalibrizer®.

Sat June 28 2003, 12:47 AM
MidknightThanks once again. This is my pride of mapping thus far. I am going to always look to prefecting it.
Ya sorry about that thing with you mentioning high cal weapons. I should have explained myself more.
Silly thing was I was trying to get the whole DM-Ruin map look. I guess I came out with a little more then what I expected.
I need to get that damn mover textured properly.
Sat June 28 2003, 04:07 AM
Mr_FisterYarrr I got lost in der maze in da basement!!
hey with that mover what you need to do is this....
1) Make what you want your mover to look like out of regular brushes (anything!) This is when you must make your textures like ya want 'em.
2) Under the add/remove brush buttons are brush intersect/deintersect. make a cube bigger than your mover(to be) around your mover(to be) and then intersect brush...
3) now your red brushshape will have the same shape and textures as that mover(to be) when you add a mover, and whatever shape ya want

thas how i made my diamond which has nowhere to move yet hehe.
4) a tad wasted as I wrote this so reply if ya need anything else

Sun June 29 2003, 01:22 AM
Midknightok well the mover isn't going for me so i just have a black box that raises you. hahahaha
Sun June 29 2003, 02:21 AM
MidknightHere are some screeners.
Sun June 29 2003, 02:22 AM
MidknightAnother
Sun June 29 2003, 02:35 AM
Dantegreat work mid!!
went there and really enjoyed the classic marble/agora work...really astonishing for 3rd map..

the maze with blending edges/walls is extra nice touch...
Sun June 29 2003, 03:32 AM
Unter den UebrigenVery well put together, Mid; the maze, however, eluded me. Lol.
Sun June 29 2003, 10:47 AM
']['|-|E_SzerdiLove the map Mid. Especially the maze and the arena. Way Cool.
BTW sry I haven't been on a lot lately guys . . . girls, y'know?
