Sun August 10 2003, 05:08 PM
Odin...i need some help with this
Ok first off i'm trying to skin a SarkAxe, now before i go insane and grab a hammer and make it one with my monitor i thought i'd ask and see if someone knew what the hell i'm doing wrong , probably everything , i apologise for the length of this but i thought i'd include the code , the one thing that evades my grasp
//================================================
// Vociferous.
//================================================
class Vociferous expands PlayerSarkAxe;
//================================================
//
// BodyPartForPolyGroup
//
//================================================
function int BodyPartForPolyGroup(int polygroup)
{
switch(polygroup)
{
case 1: case 14: return BODYPART_LLEG1;
case 2: case 7: return BODYPART_RLEG1;
case 5: return BODYPART_HEAD;
case 6: case 8: return BODYPART_RARM1;
case 11: case 13: return BODYPART_LARM1;
case 3: case 4: case 9:
case 10: case 12: return BODYPART_TORSO;
}
return BODYPART_BODY;
}
//================================================
//
// ApplyGoreCap
//
//================================================
function ApplyGoreCap(int BodyPart)
{
switch(BodyPart)
{
case BODYPART_HEAD:
SkelGroupSkins[10] = Texture'runefx.gore_bone';
SkelGroupFlags[10] = SkelGroupFlags[10] & ~POLYFLAG_INVISIBLE;
break;
}
}
//================================================
//
// SeveredLimbClass
//
//================================================
function class
SeveredLimbClass(int BodyPart)
{
switch(BodyPart)
{
case BODYPART_LARM1:
case BODYPART_RARM1:
return class'VociferousArm';
case BODYPART_HEAD:
return class'VociferousHead';
}
return None;
}
try not to laugh but can anyone see where i'm going wrong....
Mon August 11 2003, 03:18 AM
ImpalerThe code is ok.
I'm going blind here: did you subclass SarkaxeArm&Head to get VociferousHead&Arm?; have you compiled the scripts (F7)?
What's happening
exactly?
Mon August 11 2003, 04:13 AM
Odinlol thanks Imp , i just did all of that and it shows up now

, now i jsut have to dink around with the textures lol.
Mon August 11 2003, 06:08 PM
Danteheard you got a first version done; is it ok to see?
Fri September 05 2003, 12:50 AM
Faisonyup here's some shots of it
Fri September 05 2003, 12:57 AM
Faisonhis axe and have a nice day hammer
Fri September 05 2003, 01:05 AM
FaisonOops here they r
Fri September 05 2003, 02:46 AM
Dantevery good stuff.
"want fries with that?" sword?

Fri September 05 2003, 04:36 AM
OdinThe Sword will Come with frys in my final lol.