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IMPORTANT: New "LC-Conjure" Mutator
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Picture of Unter den Uebrigen
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From: Unter_den_Uebrigen (Original Message) Sent: 5/18/2002 7:32 PM
Okay, boys, I've got a mutator working which can summon things without having to have administrator-status. This will be useful for making a more stable server. Now: what I need from you guys: a list of all commands you think are important to include in the mutator. Here's a start:

summon
fly
killall
set
InitialState
DesiredFatness
Drawscale
AmbientGlow
DrawType
and any others you guys think are important. Especially under "set". This will allow us to keep the alladmin functions and still enjoy a good game, being as liberal or as protective as we want.

UdÜ


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Recommend Delete Message 2 of 14 in Discussion

From: Unter_den_Uebrigen Sent: 5/18/2002 7:52 PM
Some other useful / interesting ones:

ActorState( class aClass, name statename )
CheatView( class aClass )
SetJumpZ( float F )
SloMo( float T )
Powerup()

UdÜ


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Recommend Delete Message 3 of 14 in Discussion

From: NuTT98 Sent: 5/18/2002 8:47 PM
-admin set desiredfatness #
-admin set jumpz #
-admin set mass #
-admin set groundspeed #
-admin set style (sty_x)

There's over 2 pages of commands for actors, classes. I just wrote down the other most common ones, there are many other harmless ones but many of them are pointless such as drawaxes.

Try this... in "window" mode. "editactor class=". That will show you all the available commands for that class, so you can take all the other ones from there, theres just too damn many to list.


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Recommend Delete Message 4 of 14 in Discussion

From: Unter_den_Uebrigen Sent: 5/18/2002 9:27 PM
Good stuff; we'll just put in your favorite ones.

On a more specific note:

invisible(bool B)

yes or no? I'd say yes; else object now.

UdÜ


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Recommend Delete Message 5 of 14 in Discussion

From: NuTT98 Sent: 5/18/2002 9:42 PM
My favourite one is summon sarkball . Put that one in for me.


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Recommend Delete Message 6 of 14 in Discussion

From: Impaler Sent: 5/20/2002 8:08 AM
Yea, Nutt is right: there are to many cheats... hard to choose.
Why don't we give it a "test-drive" and see what happens; then will be easier to decide -the mutator can be modify, right??!
Best .,
Imp


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Recommend Delete Message 7 of 14 in Discussion

From: Unter_den_Uebrigen Sent: 5/21/2002 8:05 AM
Here's the current list of commands, ALL OF WHICH ARE SET WITH TRUE OR FALSE giving us almost universal jurisdiction:

var(Allowance) config bool bActorState;
var(Allowance) config bool bAddBots;
var(Allowance) config bool bAdminLogin;
var(Allowance) config bool bAdminLogout;
var(Allowance) config bool bAmphibious;
var(Allowance) config bool bCauseEvent;
var(Allowance) config bool bChangeHUD;
var(Allowance) config bool bChangeCrosshair;
var(Allowance) config bool bCheatPlease;
var(Allowance) config bool bCheatView;
var(Allowance) config bool bFly;
var(Allowance) config bool bFOV;
var(Allowance) config bool bGet;
var(Allowance) config bool bGhost;
var(Allowance) config bool bGod;
var(Allowance) config bool bInvisible;
var(Allowance) config bool bKick;
var(Allowance) config bool bKickBan;
var(Allowance) config bool bKillPawns;
var(Allowance) config bool bKillAll;
var(Allowance) config bool bLocalTravel;
var(Allowance) config bool bPowerUp;
var(Allowance) config bool bRestartLevel;
var(Allowance) config bool bSetWeaponStay;
var(Allowance) config bool bSetJumpZ;
var(Allowance) config bool bSetFriction;
var(Allowance) config bool bSetSpeed;
var(Allowance) config bool bSet;
var(Allowance) config bool bShowTags;
var(Allowance) config bool bSloMo;
var(Allowance) config bool bSummon;
var(Allowance) config bool bSwitchCoopLevel;
var(Allowance) config bool bSwitchLevel;
var(Allowance) config bool bTele;
var(Allowance) config bool bWalk;
var(Allowance) config bool bViewClass;

(Some of which I didn't know existed, and some of which are old UT relics.) Next step: control over which things are and are not summonable, are and are not set-able.

UdÜ


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Recommend Delete Message 8 of 14 in Discussion

From: Unter_den_Uebrigen Sent: 5/21/2002 8:17 AM
PS. The syntax would look like this:

mutate summon big.cock
mutate adminlogin
mutate actorstate runei.ragnar hugecock
mutate invisible 1

etc. etc. Everything you could do if you were admin. Kick, kickban can be set too. But adminlogin uses no password.




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Recommend Delete Message 9 of 14 in Discussion

From: NuTT98 Sent: 5/21/2002 5:25 PM
no password for adminlogin? Is that a good idea?


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Recommend Delete Message 10 of 14 in Discussion

From: Unter_den_Uebrigen Sent: 5/23/2002 11:58 AM
It can be set with true / false depending on whether you want people to be able to use it. Also: fly and ghost will be vulnerable just like the rest of us.

Working on a portal for cheatview, which will be like a "picture in picture" on the Rune screen and allow you to see someone else's camera.

NuTT: are you up for policing LC2?


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Recommend Delete Message 11 of 14 in Discussion

From: NuTT98 Sent: 5/24/2002 12:22 AM
Damn Unter you work too goddamn hard.

I can do LC2 for you, but I'm hoping you will turn it to SARKBALL! so I won't have to . I can also do LC1 for you, then maybe I can start playing in that goddamn place again.


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Recommend Delete Message 12 of 14 in Discussion

From: TwEaK Sent: 5/25/2002 2:01 AM
Unter, Y don't you make LCC2 exclusivly for Members only and give everyone a
password or code to get in! And if the password/code does leak into the mainstream of RUNE LAMERS, when they do get into LCC2?!, then Banned or Boot them!
Hmmmmmm! Might Just Work!
TwEaK ThE BoNe !!!

TwK lol !!!!!


----- Original Message -----
From: Low Caliber Club
Sent: Thursday, May 23, 2002 5:33 PM
To: Low Caliber Club
Subject: Re: IMPORTANT: New "LC-Conjure" Mutator

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IMPORTANT: New "LC-Conjure" Mutator

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Recommend Message 11 in Discussion

From: NuTT98


Damn Unter you work too goddamn hard.

I can do LC2 for you, but I'm hoping you will turn it to SARKBALL! so I won't have to . I can also do LC1 for you, then maybe I can start playing in that goddamn place again.


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Recommend Delete Message 13 of 14 in Discussion

From: Unter_den_Uebrigen Sent: 5/25/2002 3:32 AM
Tweak,

Good idea. There's no password on LCC2, though. It's just been on the blink since we opened it up as ALLADMIN; some essential things were misconfigured by the public.

We'll be back in business in a few days.

UdÜ


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Recommend Delete Message 14 of 14 in Discussion

From: crazylilkid Sent: 5/26/2002 7:40 PM
That is a damn good idea passwording the server so only us as memebers can join it would be much better for honor fights. But then really think about it if you passworded the server then how often will anyone be in there will it be worth lonelyness if lcc 2 because we i get on i notice maybe one or so members is actually on i think it would becme boring....
crazylilkid
 
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