Low Caliber Forum
Saving Private Impaler

This topic can be found at:
http://lowcaliber.com/eve/forums/a/tpc/f/7786011002/m/2546029453

Tue June 24 2003, 09:23 AM
Ministration
Saving Private Impaler


I would have editted this a bit more, but I so hate Photoshop... I don't understand it and it never seems to do what I want it to.
Tue June 24 2003, 09:43 AM
Impaler
So this is what happens when you're afk. hehe

ps: Ministration I expect a full report tomorrow at 09:00AM or else ... Mad
Tue June 24 2003, 09:46 AM
Lord Wintermoon
Big Grin
Tue June 24 2003, 11:04 AM
Midknight
Don't dis the program man. Photoshop is the cherry on top of the cake. It is the best in the west, east, north and south.
Tue June 24 2003, 12:45 PM
Manowar
I can tell ya the leap from photoshop 5 to photoshop 7 is a big one. I should've upgraded to 6 when it was out but I was so comfortable using 5.

I wish I still had PS5 because PS7 pisses me off. Frown

Beer
Tue June 24 2003, 02:13 PM
Midknight
PS6 & PS7 deal more with vector/bitmap images and the tools got shuffled around. A few got deleted but there is a make up for them in the toolbar and on the presets. To know what both feel like and is a lot cheaper, purchase Photoshop Elements 1 or 2. Elements is designed for the newbie and someone that isn't into professional photo editing. It has most of the same features and it's layout is easy to use.
Tue June 24 2003, 02:45 PM
WidowMaker
Yeah, I am going to go with Mid on this one. Although photoshop is not the most intuitive application, it is still far more advanced than any others on the market (those we can afford that is....hehehehe).

Beer
Tue June 24 2003, 06:14 PM
Ministration
Yea, I was never any good at image editting (Flash is my thing), and I guess since I was used to Corel Photopaint (which I find a lot easier to use), the leap was even greater Frown
Tue June 24 2003, 09:47 PM
Masuhara
*Hugs his illegal copies of photoshop 7 and Macromedia MX*
Wed June 25 2003, 07:59 AM
Midknight
No really Masu! Like I haven't heard any kid say that before. Yeesh. How else are the youth supposivly going to learn this stuff. Really the companies should have educational versions out for just students instead of just letting a teaching institute have them.
Wed June 25 2003, 08:36 AM
WidowMaker
quote:
Really the companies should have educational versions out for just students instead of just letting a teaching institute have them.


Amen Brother. A-fucking-men!


lol

Wids
Wed June 25 2003, 03:37 PM
Dante
from a purely enterprising point of view...why not hook the little boys and girls while they're just starting out? that way, they gain a loyal fan base that ensures income and following when these kiddies grow up...hehe...

ExPlOiT tHe BoNe!!
(sry, couldnt resist the TwEaK-ism)
Wed June 25 2003, 03:42 PM
Manowar
quote:
Originally posted by danteER:
they gain a loyal fan base that ensures income and following when these kiddies grow up...



jeez, sounds like the crap that i cook up in class. Wink

That strategy is exactly why they have Pepsi Blue and Sprite Remix. Fruity juice like sodas to hook the kids early. (but i like `em too)

Beer
Wed June 25 2003, 03:52 PM
Dante
lol, part of my job involves "marketing" ideas and information to people... with pros and cons of course...so i better pick up some of that crap... Wink
Wed June 25 2003, 05:43 PM
Midknight
I just exploit the exploiter. HEHEHE So is it a bad thing? Yes and No. But still I don't use anything that I do have to make a profit. I just have them to learn from. How else is someone to get a job in this fast pace world of technology.
Wed June 25 2003, 07:42 PM
Manowar
"marketing bizwack" is my major Big Grin

There's honest and dishonest marketing, I just hope my personal beliefs won't be changed by a high salary.

Beer
Wed June 25 2003, 08:05 PM
Ministration
Speaking of using big-time programs for educational purposes, I think my ActionScript learning is coming along quite nicely. Now, what I'd like is some ideas on a Flash game I could try to make.

Please, know something about the capabilities of Flash before posting ideas, as the more radical ideas are extremely hard (if not impossible) to pull off.

A multiplayer game (over the net) is way out of the question... I've only seen 2 or 3 other games that have went to the trouble of writing network code in ActionScript.