Tue June 10 2003, 07:23 PM
MinistrationBoxing Animations
Unter, you said something about me posting these finds. Here's some great animations I think would work well in the Hand2Hand Arena.
Here guys, try these out by creating your own offline server. Type the following in your console -
For a fall: set weapon a_taunt defend
For an attack: set weapon a_taunt attack
(After you type one of these, taunt with a weapon)
For a stance: set weapon a_idle idle
Ok, so that last one would look really awkward when you're holding a weapon... I converted my cache files to the files the server uses and ran my own Low Caliber server (offline) and the stance looks super-cool when you're "Smackin' 'em up!"
I won't tell ya how to create your own LCC server (doubt Unter would like that much) but definitely try these animations out!
P.S - Big thanks to Baigum for teaching me how to change animations. Without that initial kick in the pants, I wouldn't have gone on to find these hidden character animations. If you happen to read this Baig, you ROCK!
Tue June 10 2003, 07:59 PM
Unter den UebrigenGood stuff, Min; we're planning an update to the arena sometime soon, and maybe we can incorporate some more "characteristic" boxing anims. Nice work.
Tue June 10 2003, 08:24 PM
Dantea trip over is "deathimpact" and a stumble backwards is "defend"?
so funny when you see it...

i believe people used it on team deathmatches to fake deaths and then backstab....crazy lol'ness
Tue June 10 2003, 08:34 PM
Danteoopsie: baigs falling over
Tue June 10 2003, 08:35 PM
Dantebaigs in the army
