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2 questions for a mod?
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Peregrine
posted
1; I have a mod that don't send its light properly to the clients.

2: I need to add some meshes to the mod. The code are in the mod, and I have created meshes.

Since coders havent the time do aid on the mod, can you tell me where I must read to cope it myself ?

Please!
 
Posts: 9 | Location: Denmark | Registered: Mon June 16 2003Reply With QuoteReport This Post
Lamur
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No friggin way stranger Cool
 
Posts: 1041 | Location: Belmont CA | Registered: Tue January 28 2003Reply With QuoteReport This Post
Peregrine
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I simply love polite ppl that spam Sarcasm
 
Posts: 9 | Location: Denmark | Registered: Mon June 16 2003Reply With QuoteReport This Post
Magistrate
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I'm no coder, Oakster. Sorry that I can't help. Unter's been in and out of town a lot lately, he can possibly answer it when he returns.

A few other coders drop in from time to time, perhaps they can answer?
 
Posts: 2948 | Location: Michigan, USA | Registered: Fri January 17 2003Reply With QuoteReport This Post
Peregrine
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I can help the best I can, some might be inaccurate and some utter bullshit.

1. hard to say without looking at code. the stuff you want be done client side (functions) need to be defined simulated.

2. Im noob enough not to know whata mesh is... If texture is needed, you could use "#exec import texture", havent found a place where its parameters are defined though.
 
Posts: 83 | Registered: Sun June 22 2003Reply With QuoteReport This Post
Treasurer
Picture of Unter den Uebrigen
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Druid,

is there any code you can post, or some more specific clues to point us in the right direction?
 
Posts: 1457 | Location: Altadena | Registered: Tue January 07 2003Reply With QuoteReport This Post
Peregrine
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Nope since its not my doings but BlackOaks.
 
Posts: 83 | Registered: Sun June 22 2003Reply With QuoteReport This Post
Treasurer
Picture of Unter den Uebrigen
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Oak, are you talking Night and Day; and if so, do you mean that the light effect isn't replicated to the client?

Some specifics would help.  Both Impaler and Faison have succesfully imported meshes, I believe.
 
Posts: 1457 | Location: Altadena | Registered: Tue January 07 2003Reply With QuoteReport This Post
Peregrine
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Im talking Night and Day Udu. I sent you link to the code some weeks ago (3 i think). Ill mail it to Druid too, so he can look at it too.

With the light not being sent proper I mean, all clients are strange black (like the movie -pitched black) and it sucks.

I have been doing meshes for the shrine codes in the mod, and I know meshes can be imported, but not how :/
Im am currently focusing on shrine, SemiGod and player models, so that that can be done. Then Ill make skins for it.

Zodiak and Evildick are great aiders in this I must say. So models and maps will complete first it seems. Then I will, if no one else have the time, learn the suckery scripting myself. But aid would speed it up by at least 2 years Wink
 
Posts: 9 | Location: Denmark | Registered: Mon June 16 2003Reply With QuoteReport This Post
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