Emeritus

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| | | Posts: 1258 | Location: "Auslander" | Registered: Wed May 21 2003 |  
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Secretary

| OK OK I have the map up to par with what I wanted so far. I validated it and everything should go. This is one of my best I think thus far. DM-Myruination.run (296 Kb, 76 downloads) My Ruination |
| | | Posts: 1280 | Location: Edmonton | Registered: Sat January 18 2003 |  
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Magistrate

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| | | Posts: 2948 | Location: Michigan, USA | Registered: Fri January 17 2003 |  
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Secretary

| Ok I have done a total revamp and change. I added a little something extra because of a great idea Manowar gave me. I also included high cal weapons for the fact that Manowar also gave. I changed textures and I have a skybox in place. The mover is still giving me a hassle to get the texture to stay put. But anyways I hope you guys like the map.  I need one! Well maybe a vodka and coke, tall glass. Sorry about it being a large file. Midknight DM-Myruination.run (630 Kb, 101 downloads) My Ruination |
| | | Posts: 1280 | Location: Edmonton | Registered: Sat January 18 2003 |  
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Emeritus

| its not just your map, mid...i just tried the bar map again...i had it running before, this time it crashed with the same message... well, i'm gonna reinstall the whole rune what-not...i might even format the whole silly h-disk...somehow a weird thing has happened to my internet explorer...i keep getting diverted to this "cantfind" page...and my taskbar time keeps fudging up...>sigh< see ya on the other side...  and hopefully i can get to sample this work... |
| | | Posts: 1258 | Location: "Auslander" | Registered: Wed May 21 2003 |  
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Member

| Yarrr I got lost in der maze in da basement!! hey with that mover what you need to do is this.... 1) Make what you want your mover to look like out of regular brushes (anything!) This is when you must make your textures like ya want 'em. 2) Under the add/remove brush buttons are brush intersect/deintersect. make a cube bigger than your mover(to be) around your mover(to be) and then intersect brush... 3) now your red brushshape will have the same shape and textures as that mover(to be) when you add a mover, and whatever shape ya want  thas how i made my diamond which has nowhere to move yet hehe. 4) a tad wasted as I wrote this so reply if ya need anything else  |
| | | Posts: 691 | Location: The Ocean! | Registered: Wed January 22 2003 |  
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Secretary

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| | | Posts: 1280 | Location: Edmonton | Registered: Sat January 18 2003 |  
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Secretary

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| | | Posts: 1280 | Location: Edmonton | Registered: Sat January 18 2003 |  
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