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Mapping problems
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Secretary
Picture of Midknight
posted
I have a couple questions about classes being invoked by an error.

I am trying to bring in a GoldValkyrie as a statue. I am unable to get a mesh of that player. No player exsists under pawns nor carcasses.

All weapons under my decoration weapons work except the broadsword, romansword and worksword. I will get an error always when changing the skeleton of the weapon to any of these.

If anyone has any fixes, patches or solutions to these errors please post.
 
Posts: 1280 | Location: Edmonton | Registered: Sat January 18 2003Reply With QuoteReport This Post
Treasurer
Picture of Unter den Uebrigen
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Try loading the HallsOfValhalla package, Mid; and tell me what happens.  (The button should appear when “class” is selected to the right, above.)
 
Posts: 1457 | Location: Altadena | Registered: Tue January 07 2003Reply With QuoteReport This Post
Secretary
Picture of Midknight
posted Hide Post
I got the Gold Valkyrie statue but am unable to pose it in stances, something isn't catching. For the weapons, Faison has the same problem. Don't know why its just those three swords that don't want to be made decorations.
 
Posts: 1280 | Location: Edmonton | Registered: Sat January 18 2003Reply With QuoteReport This Post
Treasurer
Picture of Unter den Uebrigen
posted Hide Post
Can you elaborate on that error?
 
Posts: 1457 | Location: Altadena | Registered: Tue January 07 2003Reply With QuoteReport This Post
Secretary
Picture of Midknight
posted Hide Post
The error can be reproduced by adding a decoration weapon to the map. Going to its properties and selecting Skeleton. Choose skeletal property and change it to a broadsword, romansword or worksword skeleton.

Here is the error I get.

Imageerror.png (10 Kb, 90 downloads)
 
Posts: 1280 | Location: Edmonton | Registered: Sat January 18 2003Reply With QuoteReport This Post
Peregrine
Picture of fleasel
posted Hide Post
I was having problems like that but ever since I installed the EdFix, everything has been going fine with the editor. Do you have the EdFix installed on your pc? If you don't heres a link to download EdFix.

EdFix Download

 
Posts: 12 | Location: Gainesville, Florida, USA | Registered: Wed August 20 2003Reply With QuoteReport This Post
Peregrine
Picture of ReaperCreeper
AIM: Online Status For ReaperCreeper379
posted Hide Post
I hae had, the same problem mid.... you dont need the edfix.... when u start u[ the editer, after u get that error.... see on the right side where ur able to select the texture's and that..click it and click "Classes" then hit save then close the editer, and re open it... the meshes file dont work properly for some reason... let me know.
 
Posts: 257 | Location: Wilkes-Barre,Pennsylvania | Registered: Fri August 29 2003Reply With QuoteReport This Post
Peregrine
Picture of ReaperCreeper
AIM: Online Status For ReaperCreeper379
posted Hide Post
nvm then mid.. ignore my last post..
 
Posts: 257 | Location: Wilkes-Barre,Pennsylvania | Registered: Fri August 29 2003Reply With QuoteReport This Post
Secretary
Picture of Midknight
posted Hide Post
Solved it just use a substitute skeleton for the weapon and it allows the use of worksword, broadsword and romansword.
 
Posts: 1280 | Location: Edmonton | Registered: Sat January 18 2003Reply With QuoteReport This Post
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