Oh yea. I spent the whole day busting my ass on getting this perfect, so if you don't like it I'll bust your ass. Seriously, if you don't like something let me know honestly...
....so I can bust your ass.
Everything's been configured and aligned properly, saved the brushes, so expanding this will take much less time than it did today. And there's also a little part of the soon to be hallway behind me, but not much there so I'll save my bandwidth with just 3 shots.
Well, I wanted to make the width of the hallway the same with as the entrance, would save some time creating new brushes and trouble putting them together.
So the entrance is not as wide now, so the turn will in turn not be as wide so nothing will collide.
The turn is actually much simpler now. What I attempted to do before is make an L shaped turn with smooth corners. That was all screwed up, polygons popping out where they're not supposed to, angles all wrong, crap sticking out of the ceiling. Lol, looked like it was built by a caveman.
This one is actually much simpler and so much better. I just stuck the exact same hallway brush perpendicular to the entrance. You can see the stairs going up. The inside hallway is actually taller to avoid overlapping crap on the entrance like I had before.