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Emeritus![]() ![]() |
Unter, you said something about me posting these finds. Here's some great animations I think would work well in the Hand2Hand Arena. Here guys, try these out by creating your own offline server. Type the following in your console - For a fall: set weapon a_taunt defend For an attack: set weapon a_taunt attack (After you type one of these, taunt with a weapon) For a stance: set weapon a_idle idle Ok, so that last one would look really awkward when you're holding a weapon... I converted my cache files to the files the server uses and ran my own Low Caliber server (offline) and the stance looks super-cool when you're "Smackin' 'em up!" I won't tell ya how to create your own LCC server (doubt Unter would like that much) but definitely try these animations out! P.S - Big thanks to Baigum for teaching me how to change animations. Without that initial kick in the pants, I wouldn't have gone on to find these hidden character animations. If you happen to read this Baig, you ROCK! | ||
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| Treasurer |
Good stuff, Min; we're planning an update to the arena sometime soon, and maybe we can incorporate some more "characteristic" boxing anims. Nice work. | |||
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| Emeritus |
a trip over is "deathimpact" and a stumble backwards is "defend"? so funny when you see it... i believe people used it on team deathmatches to fake deaths and then backstab....crazy lol'ness | |||
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| Emeritus |
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| Emeritus |
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