Mon February 03 2003, 09:27 PM
NuTT98Just had a thought.
Why no compression method in Rune? Does the UT engine have one? I'm unfamiliar with it.
I mean why download 800kB when you can DL less than half of that?? It seems illogical.
Perhaps it was beyond convienience to create a compression method and too costly to use one that already exists.
UdÜ was talking about the map size, 800kB bla bla. Maybe I misinterpreted what he was saying, but it sounded like the download for the LCA is around 800kB. I didn't pay attention when dling the file so does anyone remember what they transferred?
Or am I completely off the horse on this one?
Mon February 03 2003, 10:34 PM
ImpalerYour right man..is realy 800Kb.
And for the other prob (the compresion

): why bother?
Mon February 03 2003, 10:40 PM
NuTT98Why bother for what other prob? You mean compression? Wouldn't you find it more efficient to have the trasnfer protocol compress files and decompress locally?
Mon February 03 2003, 10:43 PM
NuTT98To clear the confusion. I'm not suggesting to create compression, that's way off limits. I'm simply stating that it sucks there is none to begin with.