Go ![]() | New ![]() | Find ![]() | Notify ![]() | Tools ![]() | Reply ![]() | |
| Peregrine |
| ||
|
| Peregrine |
why to remove such an great thing just to give that "noobs" a chance to win? learn it ! | |||
|
| Peregrine |
sorry iam not attacking u or something i just dont like the idea. | |||
|
Magistrate![]() |
it should stay, it's part of the game. If you don't like the jump swing pull out the ol' bone club, `tis a fine weapon for striking opponents in flight. | |||
|
| Member |
It's true, Rhoedd, the jump swing is easily defeatable. Ask me sometime, I'll show you how. | |||
|
| Member |
Same with Rev.lol | |||
|
| Member |
I love it when idiots jump swing at me . . . it is very ez to move and usually very ez to get in a good hit or two on them. | |||
|
Peregrine![]() |
Agree... it's a newbie tactic, easily predictable and fairly easy to defeat. | |||
|
Emeritus![]() ![]() |
Jump swing is fun cuz you get to decapitate people with a low caliber weapon and alot of people dont know how to avoid it so its fun to see them get pissed off | |||
|
| Peregrine |
When i find someone can hold my jumpswing, i pull out the good old goblin axe. | |||
|
| Emeritus |
it's a beautiful flourish and if used well in ffa, as surprising sometimes in combat as the occasional decpaitation with a short sword... what i think you're annoyed by is the fact that the avatars can seem to do it endlessly...so i guess constructively, rather than remove an essential feature of the game experience itself, is to suggest an "endurance" concept to it, ie you can jump-spin say only once every few seconds, until some 'jump' bar gets replenished... but as you can see from the above posts, learning to deal with it is probably even more constructive than changing code, as you're not always going to meet someone who plays 'your' rules and 'your' style.. | |||
|
Emeritus![]() ![]() |
Thats a fabulous idea dante i love the jumpswing as you know but i can see how it can be unfair at times if done repetitivley. Maybe once every other jump? | |||
|
Magistrate![]() |
i dunno, just seems like you're messing with the integrity of the game by changing stuff like that. Jump spinners in low cal make me laugh... really easy to kill anyhow. It only works with high cal weaps. | |||
|
Emeritus![]() ![]() |
yeah long live the jump swing! | |||
|
| Emeritus |
hey guys i'm never annoyed by jump-swingers...so don't worry kyrox, you go ahead and do your thing..it's actually quite nice and almost like those hong kong martial arts flicks, hehe... i know some other lcc dudes do it nicely too, like a rhythm.. i'm just putting up that suggestion cos it's an attempt to deal with whats perceived as a problem rather than force people to play a certain way...and i'm addressing the idea, not translating any real interpersonal stuff, ok? but even what i suggested is still more totalitarian rather than discretionary... i'd rather we're not all robots. besides, there's no palpable advantage in a jump-spin; and there's no real need to "level the playing field".. ps i've been reading too much italics recently, so it's rubbing off.. | |||
|
| Powered by Social Strata |
| Please Wait. Your request is being processed... |
|
© Low Caliber Club 2002-4




