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| Treasurer |
Got a rough-and-ready 1on1 together, so decided to take care of some maintainance:
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| Emeritus |
in 1 word, CROOIKEY!!! um graphical glitch with dropped shields becoming magic shields in appearance when picked up off floor... and movement feels different? slightly accelerated/smoother? or is that my recent tweaking of modem... | |||
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| Treasurer |
Interesting; no changes to the movement, though I did notice that the decal in the atrium was giving me problems. Shields looking like magic shields you say? | |||
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| Emeritus |
yub...weird magic shield...i think it was normal when on the ground until he picked it up Shot0001.JPG (10 Kb, 65 downloads) glitch in da matrix | |||
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| Treasurer |
Most interesting; see if you can replicate it and then let me know how. | |||
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Emeritus![]() |
quote: Did you manage to port the UTscreen into Rune? | |||
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| Treasurer |
Originally posted by Impaler:No need, I think; Screen has much more than we're looking for. Once we get the stats up (shouldn't be too long with Wid's help), we'll throw up a "ScriptedTexture" in the atrium and feed it with stats ourselves. Excising the "BotPack" out of Screen will be too much like surgery on a malignant tumour; with authentication most of the tools are already in place. I was recently writing to Wid that we have some 10,000 stat files in place, waiting for parsing. L-o-l. | |||
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