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| Treasurer |
BTW, dude; if you're still working on the arena: how tough would it be to insert a couple of fast-moving gates (MoverEncroachType = ME_CrushWhenEncroach) in the entrances to the large and mid arenas? I'd like to have a mechanism for catching mid-fight snackers and maybe enforcing 1on1's. | ||
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| Peregrine |
Yea dude working very hard every day. The reason for the lack of updates is because I had problems making the frames for the portraits, the first ones were too complex, the second one caused a lot of holes and I finally made the third one which now works very well, not to mention the time it took to get all those portrait shots perfect. I also spent a whole day messing around with different compile methods to remove the holes and optimizing geometry/file size. So far so good, I also removed a glitch where the transparent texture on the center shroom glass would disappear under certain angles in the old arena, anyways I should be able to give you an update later today, just have a few things to clean up. Let me know exactly what you want, shouldn't be a problem. | |||
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