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Movers (NuTT98)
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Treasurer
Picture of Unter den Uebrigen
posted
BTW, dude; if you're still working on the arena: how tough would it be to insert a couple of fast-moving gates (MoverEncroachType = ME_CrushWhenEncroach) in the entrances to the large and mid arenas?

I'd like to have a mechanism for catching mid-fight snackers and maybe enforcing 1on1's.
 
Posts: 1457 | Location: Altadena | Registered: Tue January 07 2003Reply With QuoteReport This Post
Peregrine
Picture of NuTT98
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Yea dude working very hard every day. The reason for the lack of updates is because I had problems making the frames for the portraits, the first ones were too complex, the second one caused a lot of holes and I finally made the third one which now works very well, not to mention the time it took to get all those portrait shots perfect. I also spent a whole day messing around with different compile methods to remove the holes and optimizing geometry/file size. So far so good, I also removed a glitch where the transparent texture on the center shroom glass would disappear under certain angles in the old arena, anyways I should be able to give you an update later today, just have a few things to clean up.

Let me know exactly what you want, shouldn't be a problem.
 
Posts: 266 | Registered: Sat February 01 2003Reply With QuoteReport This Post
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